Deal with the Devil bordspel
Players are competing to lead their kingdoms into an architectural renaissance. To be successful, you need resources. To get resources, you need to make smart deals, offering the other players things they really need. One of the players is secretly the devil and really needs a piece of your soul.
During the blind trading phase, players can offer their resources in exchange for money from another player. The Devil will tempt mortals with goods for a piece of their soul, while the cultist’s nature is to sell their soul easily. Only the accompanying app knows who is trading with whom.
But beware! Showing off how well you are doing can attract unwelcome attention and the suspicion of other players. It also may pique the interest of the Inquisition, which is eager to punish those who cannot prove their souls remain intact.
There are many dynamic strategies to experiment with across each playing. Will you sell pieces of your soul early on to boost your city-building prowess at the risk of future punishment from the Inquisition? Or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? Every choice has a consequence, and each role has its own unique strategic approach to explore.
- 4 double-decker player screens
- 1 production board
- 1 double-layer scoreboard
- 95 cardboard resource tokens
- 54 cardboard coin tokens
- 8 achievement tiles in each color
- 20 angel and devil wings tokens
- 17 tokens to guess hidden roles
- 16 action tokens
- 4 containers for making secret deals
- 8 soul tokens
- 8 indulgence tiles
- 80 building cards
- 20 event cards
- 11 inquisitor cards
- 4 courtier tiles in each color
- 2 cardboard angry mob figures
- 4 tokens in each player color
- 1 rulebook